UXD SCHOOL PROJECTS
Applied a methodological approach to developing design concepts tailored to each assigned project, ensuring strategic alignment, consistency, and user-centered outcomes throughout the design process. Take a look at the media gallery below—hope you enjoy the visuals!
Interactive Form
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Designed the form as a mechanical process. Utilized its simplicity functionality for the end-user to follow.
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Interaction App Design​
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The app design is based on using Idiomatic interfaces. Create screens for action methods by using non-metaphoric visuals. Demonstrate behavioral idioms to track personal goals.
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App Case Study II​
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The primary goal is to evaluate the usability of BruMate app. To provide further feedback based on three interaction tasks. A mobile gorilla case study.
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Prototype Design​
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Create a newly designed remote control product. A based product to design above the universal standard.
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Persona Layout Design​
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Designed a personal persona profile layout. To have a competitive, spontaneous, humanistic, and methodical style for business purposes.
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Home Temperature Case Study I​
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The project goal is to focus on home thermostat settings and sleep comfort preferences. Engage proper maintenance and cost-saving benefits.
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Summative Formative​
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The project goal is to focus on the mechanical flow when ordering online. Discuss the benefits with timing, comfort and detailed menu selections.
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Wireframing
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Design various layouts based on device platforms. To measure graphics on its compatibility views and graphical visualization for consistency.
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Interaction App Design​
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Short swift slider mechanical design based on creating screens for the end-user. To demonstrate functionality action method.
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App Case Study II​
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The primary goal is to evaluate the usability of Papa John’s app. To provide further insights for improvement. To measured the usability successes and fails purchased.
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W3C Accessibility Design​
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Designed and followed the W3C guidelines to streamlined, transform web accessibility and widget inspection. Focus on evaluating the user experience from the perspective day-to-day assistive technology and disabled user.
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Online Case Study I​
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To measured the usability success from a purchased online view, navigation flow and overall user-end experience.
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Fitness Device Case Study I​
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To measured the fitness monitoring device on usability successes. To engage, set navigation settings and track the overall experience.
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Hotel-Travel Case Study I​
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To make comparison from a frequent business traveler to leisure planning based on age, gender & career profession.
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